A Guide to: Tenhou’s Paifu

Tenhou give players an opportunity to create their own paifu. But, as with everything Tenhou, it’s only in Japanese. Here is a guide on how to navigate Tenhou’s paifu maker:

What’s a Paifu?

A paifu a piece of paper used to review a game. It shows the haipai, draws, discards, claims and final hands of the game.

saki_paifu
A paifu from the anime Saki. (Image from of arcturus.su)

How do you read one?

There are slight variations, but most paifus are relatively simple to read.

Paifu Example Detailed
Paifu for a single person. Like in real life, the winning tile is not shown if won off someone else.

配牌: Haipai (Initial tiles)

: Draw (Tile that was drawn)

: Out (Tile that was discarded (or added to a kan)) ( indicates the tile drawn was immediately discarded [tsumogiri])

Initial/Final Points: The bottom number is current player’s points and the rest are the other player’s points in their respective table positions. (If you are east, the person to the right is south, across is west, left is north)

+ 最終: Final form (the tiles at the end of the hand) (the + can be clicked in order to see the hand progression)

詳細: Details (Shows the yaku and dora of the player who won).

Each go around is a new column. For example, my first draw was a 1p (取 row, first column), and first discard is north (出 row,  first column). With each go around, you go to the next column.

Tenhou also has an expanded view or those who are having trouble following it.

Paifu example expanded
Expanded hand progression. Very inconvenient. I suggest you learn how to read the paifu normally.

How do I make one?

Easy! Take your replay link and change “tenhou.net/0/?log…” to “tenhou.net/6/?log…” Then click on the round that you want to see.

How do I make a CUSTOM one?

To get started go to tenhou.net/6/

ルール (Rules):

The first step is to define your rules.

Paifu Rules Detailed
All of the rules listed. Why they list that the pao player is responsible even though it isn’t supported is beyond me.

For the table name, list the type of game. (For example, Tenhou would have something like “特南喰赤”, or you can put “4P Hanchan Kuitan Aka”

You can choose up to 4 of each red five (if you want to make all your fives red, be my guest).

Limitation: Sanma is not supported

対戦情報 (Match Info):

This is where you put the name of the competition and any other important info. For example, “Jellicode’s Tournament” for the first line and “Final Table” for the second.

Paifu Tournament Info Detailed

Choose the round number (it even goes to North 4!), number of honba and how many riichi points are left from previous hands.

Limitation: Up to 14 honba, 14 leftover riichi sticks allowed.

Tile Input

To start, click on the blank tile in the dora section and the following will show up:

Haipai Paifu Tile Detailed
Tile input for the dora and haipai.

To enter tiles, just click on the tile that you want to enter!

Alternatively, you can click the number that corresponds to the tile group, then the tile number (red fives are 0, honour are 1-7 based on order).

Navigation:

There are three ways to navigate the tile entry process

↓→: After entering drawn and discard tile for a column, it will send you to the next column for the same player. Best for one person at a time.

→→: Enter all of the drawn tiles, then enter all of the discarded tiles

↓↓: After entering the drawn and discarded tile for a column, it will send you to the next player to input their same column (or to the next if going from north to east). Best for following game order.

Making the Meat

Paifu Dora and Player detail

Dora:

For the dora, put only the dora that will be visible at the end of the game (including ura-dora if a player who declared riichi won)

Player Name:

Self explanatory.

Haipai:

Enter the 13 initial tiles. Do not enter the 14th tile for the dealer. That’s reserved for the first draw.

Drawn Tiles:

Select the tile that was drawn. If your turn was skipped due to a call, click the button that says “空白” (blank).

Discarded tiles:

Pick the tile that was thrown out. Note that the tile must be from your hand or else it will be highlighted red. If your turn was skipped due to a call, click the button that says “空白” (blank).

Calling:

First, determine whose turn was skipped from the call and place a blank in the column for those players. For example, if North calls pon on East’s first discarded tile, then the first column of draws and discards for South and West would be blank. If South calls kan on West’s first column discard, then North’s first column and East’s second column would be blank.

Second, determine the type of call and go to the calling player’s corresponding row and click the blank tile location.

取: Pon, Chii, Daiminkan (Called Kan)

出: Ankan (closed kan), Shouminkan (added kan), Riichi

Pon, Chii

If the call is a pon (ポン) or chii (チー), click on the appropriate button and click the claimed tile. Then choose the appropriate call arrangement. Discard and continue on your way.

Paifu Claim 2
Choose the blank tile…
Paifu Claim 3
Click the appropriate call and click the claimed tile…
Paifu Claim 4
Choose the appropriate call…
Paifu Claim Final
Discard and continue making your paifu.

Kan

Click the カン (kan) button, then the kan tile. Then choose the appropriate call arrangement. If it’s a daiminkan, then place a blank to the discard below. Go to the next column for the next draw (as if the other players’ turns were skipped) and continue normally.

Paifu Daiminkan
Daiminkan on a paifu. Notice the blank tile below the kan tile.
Paifu Ankan
Ankan on a paifu. Notice it is on the “出” row.

Riichi:

To riichi, click リーチ (riichi) and throw the riichi tile (It won’t be sideways, just labelled with リーチ).

Paifu Riichi.png
Riichi on a paifu. Just labelled, not sideways.

Winning:

When the winning tile is discarded/drawn, stop. Don’t add the discarded winning tile to the winner’s hand.

Paifu Example Detailed copy

Hand Result:

How the hand ended. Each of the abortive draws are listed separately.

ツモ: Tsumo (Win on self draw)

ロン: Ron (Win off of discarded tile)

放銃: Responsible (Person who discarded the winning tile)

聴牌: Tenpai (Only used for exhaustive draw)

不聴: Noten (Only used for exhaustive draw)

流し満貫: Nagashi Mangan (All terminal and honour discards)

九種九牌: Kyuushuu Kyuuhai (Nine tiles, nine types abort)

三家和了: Sanchahou (Triple Ron abort)

四風連打: Suufon Renda (Four same wind abort)

四家立直: Suucha Riichi (Four riichi abort)

四槓散了: Suukaikan (Four kan abort)

Limitation: Pao is not supported on the Paifu

Hand Value:

If the hand is won by tsumo or ron, this dropdown will show up. It lists every hand value that is possible, including some new terms:

四倍満 (yonbaiman): Used for kazoe hands (13 han) (probably a custom rule). Worth 4 times the value of mangan.

五倍満 (gobaiman): Used for hands worth more than 13 han. It appears that there aren’t standard rules for this. It can start at 15 han(jp), 17 han(jp), or for certain yakuman(jp). Worth 5 times the value of mangan.

If you want to use kiriage mangan, just choose mangan.

Note: For all dealer tsumo results, the symbol ∀ means “from all”.

Limitation: Only up to triple yakuman supported.

Limitation: 六倍満 , 七倍満 etc. are not supported.

Jansou chips

枚: (at least in this context): Jansou chips are used to signify bonus money. They are typically for elements of chance such as ippatsu, red dora and ura dora, as well as for yakuman. They have no in-game value to them (they do not count in your point total), but are worth money.

Hand Details

Here you can list all of the yaku of the winning hand. The last three drop-down lists are for dora, ura-dora, and red dora, respectively.

Though the standard is to score chiitoi as 2 han (and 25 fu), there’s an option to have chiitoi scored as 1 han (which would make the fu value 50).

Paifu Yaku
Yaku listing. You can view/edit this area by clicking 詳細.

Limitation: Up to 10 different yaku can be chosen.

Limitation: Up to 16 dora/8 red fives can be scored.

Saving

Paifu Save Detail

Edit as Text: A LOT of text.  Don’t know the use of this.

Load from URL: Load one of the URLs you saved.

Save as Viewer URL: Save the paifu in a link. Make sure you copy the link and save it somewhere safe (Warning: The link is incredibly long!). It will link you to the HTML simulation of it, but just change the “tenhou.net/5/…” to “tenhou.net/6/…”

Open Next Blank: Create a new paifu. It will keep the same rules as the current paifu.

Paifu Collaboration

So doing all this paifu work isn’t so useful until a game is done. And even then, the opponents each individually need to remember their discards and draws. Tenhou has a way to get around this. The link below creates a synced paifu so up to 4 people can input their tiles on the paifu and play at the same time! (Note: A new URL can only be issued after 24 hours from the last one to the same IP. It also suggests using 4 iPads, but that’s not necessary).

http://tenhou.net/6/mjlog_storage.cgi?new

The link it will issue will be in a format like this: tenhou.net/6/?sync=########

After that, click the “-” to make the opponents’ hands hidden, enter your haipai, and change the paifu navigation setting to “↓→” and you’ll be on your way! Just make sure you trust each other.

Paifu Collab
The hands of the other players are just one click away…

When you’re done, click “Save as Viewer URL”, copy the link and keep it somewhere safe.

Sync Paifu Save
In the synced version, there are only two options.

Once you are done copying it, click “Clear for Next” to start the next paifu.

Troubleshooting:

Q. One of the tiles is highlighted red! What do I do?

A red highlighted tile can mean a few things:

  • There are too many of that specific tile
  • You are more red doras than specified on the paifu rules
  • You are missing a discard/draw (too few/too many tiles)
  • You are trying to claim something you can’t or discard something you don’t have
  • Changing tiles after riichi

See if any of those problems apply.

Q. It won’t let me implement the pao rule! What do I do?

I told you it can’t. Just deal with it.

Q. It won’t let me do a Sanma paifu! What do I do?

Go back and read the post.

Links

Paifu (from arcturus.su): http://arcturus.su/wiki/Paifu

Paifu Maker: tenhou.net/6

Collaborative Paifu Maker: http://tenhou.net/6/mjlog_storage.cgi?new

Paifu Example: Here (The links are incredibly long)

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Jellicode

Riichi Mahjong Player, Creator of Jellicode's Jansou and M-League Watch, Maintainer of the World Riichi Map

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